The time spent waiting for the monster to disappear behind the door is too tedious.
The long resurrection after death is also painful, even though the game is about dying a lot.
The game is good when it comes to solving puzzles and horror stories with a moderate level of difficulty, but there are so many parts of the game that make me feel like I'm wasting my time.
I gave up on the game because I didn't want to look for another ending.
Hi, thanks for playing and for the feedback. Sorry to hear you found a few aspects of the game tedious. I plan to check out some content creators soon when I find time to and get some opinions to see if I should consider rebalancing some stuff for the next update. Thanks again for the feedback, I appreciate it.
Hey, I saw Case_oh play this game! Unfortunately, he never finished it. I just want to let you know that the normal maps on a lot of your materials are the wrong format! Notice how those stone brick walls have shadows om top of them instead of beneath them, and the bottom parts are highlighted?
That means they're not using the Y+ normal map format that unity's renderer uses. This also means your application version uses DirectX over openGL, which is in my opinion actually preferable. Your normal files are using Y-. The turquoise should be on top and the magenta on bottom (Y+), which is the opposite of your textures.
You'll also notice that Y+ just looks more natural due to the brighter turquoise and darker magenta giving that same popped-out look that the final result has in contact with dynamic lights.
Hey there! A lot of the materials in this game are from ambientcg.com and they come with GL and DX normal maps. I'll look through and see which format of normal maps I used on the materials and change them if needed for the next update. Thanks for the tip!
Hey, really like your game. awesome work. I am looking for indie creator games for a co-op bundle. If you would like to join us: Ultimate Elite Bundle Submissions - itch.io best regards & peace <3
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The time spent waiting for the monster to disappear behind the door is too tedious.
The long resurrection after death is also painful, even though the game is about dying a lot.
The game is good when it comes to solving puzzles and horror stories with a moderate level of difficulty, but there are so many parts of the game that make me feel like I'm wasting my time.
I gave up on the game because I didn't want to look for another ending.
Listen to the players on youtube or something.
Hi, thanks for playing and for the feedback. Sorry to hear you found a few aspects of the game tedious. I plan to check out some content creators soon when I find time to and get some opinions to see if I should consider rebalancing some stuff for the next update. Thanks again for the feedback, I appreciate it.
With a few improvements, I'm sure it will be a great game.
I'm rooting for you.
Hey, I saw Case_oh play this game! Unfortunately, he never finished it.
I just want to let you know that the normal maps on a lot of your materials are the wrong format!
Notice how those stone brick walls have shadows om top of them instead of beneath them, and the bottom parts are highlighted?
That means they're not using the Y+ normal map format that unity's renderer uses. This also means your application version uses DirectX over openGL, which is in my opinion actually preferable.
Your normal files are using Y-. The turquoise should be on top and the magenta on bottom (Y+), which is the opposite of your textures.
You'll also notice that Y+ just looks more natural due to the brighter turquoise and darker magenta giving that same popped-out look that the final result has in contact with dynamic lights.
Hey there! A lot of the materials in this game are from ambientcg.com and they come with GL and DX normal maps. I'll look through and see which format of normal maps I used on the materials and change them if needed for the next update. Thanks for the tip!
Hey, I just wanted to let you know there is a missing letter on one of the Letter Scramble puzzles
'iamFoirrlaryTtei' is missing the 4th r; luckily the capital letters really helped with getting the right password, but I thought I'd let you know.
Good job on the game!
Thanks for letting me know! I'll fix that up in the next update :) Glad you like the game!
Even though the rooms are simplistic, but you have a good eye for scene design and lighting :)
Thank you! :D
Hey, really like your game. awesome work. I am looking for indie creator games for a co-op bundle. If you would like to join us: Ultimate Elite Bundle Submissions - itch.io best regards & peace <3
Glad you like it!
congrats mate on releasing the game. All the best!
Thanks, Aaron! :D