More Post-Processing Effects
I've decided to add more post-processing effects into Bodhi 'n' Friends. Each of these will be able to be individually toggled in the settings. The effects are not available in the current demo since I only planned to have Bloom in the game, but then I decided to try some other effects out and got the following before and after results:
As said before, these effects will be able to be individually toggled (enabled/disabled) in the settings if you wish not to use some or all of the effects. I've made more progress on the game as well, of-course, but just thought I'd show off how the game looks currently with all the new effects enabled.
I'll be sharing new teasers showing off a few new areas soon. ;)
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